Between stretching more canvases for Drew the artist (23 to go) and preparing for hurricane Irene to do her drive-by, I’ve been sculpting and re-sculpting the details of my Astronaut fella.
When I had first started sculpting, I remember driving myself nuts trying to make hands. I’d sculpt the hand flat with all the little digits separated, and afterwards I’d pose the fingers. It was such a chore to bend those skinny little fingers around and the results looked just awful. It turns out if you sculpt a hand flat to your liking, all the detail gets jacked-up when you try to pose it. In fact, I still have that original sculpture as a reminder of what NOT to do: Hellboy, with his right hand of doom and left hand of crap. Over time, I’ve taught myself to sculpt the hands in the pose I want them in.
I had also been trying to figure out just how to tackle sculpting a little gun for him when I came across this one. Long ago (before Hellboy’s left hand of crap), I had a Judge Dredd vinyl model that I put together and painted. I was so proud of how it came out, but I must have used the wrong type of glue… it fell apart a few days later. I had kept some of the pieces but currently the barrel of the gun is all that’s left.
There’s just a couple more modifications I’d like to make before the first bake. I really want to do something different with his shoulders but haven’t settled on what. If you have any ideas for them or some other aspect of it, let me know; drop me a comment or an e-mail.
At the very least, I hope to get to the first bake this weekend. It’s taking me so long! Without a deadline or collaboration I end up hem-hawing every detail. I know for sure the two big additions (after the first bake) are a jet-pack with a belt and some glowing clay effects. That’s right, Sculpey makes a fun glowing clay that I haven’t used nearly enough! Hopefully I can even work out a long camera exposure so you can see the full effect of the glowing clay!